BS ISO/IEC 14496-19:2004
Current
The latest, up-to-date edition.
Information technology. Coding of audio-visual objects Synthesized texture stream
Hardcopy , PDF
English
09-07-2004
Foreword
Introduction
1 Scope
2 Normative References
3 Synthesized Texture Compression Technology
3.1 Functionality and Semantics
4 Coding and Bitstream
4.1 Overview
4.2 Global Input Bitstream and Decoding Context
4.3 Header Block ('H') Decoding
4.4 Scene Block ('S') Decoding
4.5 Object Block ('C') Decoding
4.6 Texture Block ('A') Decoding
4.7 Skeleton Decoding
4.8 Animation Decoding
4.9 Camera Decoding
4.10 Quantization
4.11 Sub-Streams
5 SynthesizedTexture Data Stream
5.1 Structure of the SynthesizedTexture Data Stream
5.2 Access Unit Definition
Describes functionalities for the transmission of Synthesized Texture data as part of the MPEG-4 encoded audio-visual presentation.
Committee |
IST/37
|
DocumentType |
Standard
|
Pages |
98
|
PublisherName |
British Standards Institution
|
Status |
Current
|
This part of ISO/IEC14496 specifies functionalities for the transmission of Synthesized Texture data as part of the MPEG-4 encoded audio-visual presentation. More specifically, it defines: The synthesized texture format representation that is utilized for Synthesized Texture data encoding The coded representation of Synthesized Texture data streams.
Standards | Relationship |
ISO/IEC 14496-19:2004 | Identical |
ISO/IEC 14496-1:2010 | Information technology — Coding of audio-visual objects — Part 1: Systems |
ISO/IEC 14496-11:2015 | Information technology Coding of audio-visual objects Part 11: Scene description and application engine |
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